Fault Line
A creator-owned adult graphic-novel world. Many characters, many series, one coherent universe, anchored in the city of Meridian.
Not “Who is stronger?” but “Whose theory of civilization survives contact with reality?”
Fault Line refers to the pressure lines running through institutions, people, money, technology, law, force, belief, medicine and civilization. Meridian is the principal American city where those systems intersect: a sprawling desert metropolis whose major systems are quietly reaching their limits.
Harbor Nine is a Meridian district and a setting for Fault Line stories, alongside The Canals.
The slate
Series titles from the Fault Line catalog. Loglines are working copy.
The Architect
A man who perceives systems and leverage points tries to repair failures without optimizing the humanity out of the solution.
The Broker
Power moves through incentives, ownership, debt, information and price.
The Exception
A world built on prediction encounters someone it cannot reliably model.
The Clinic
Living systems resist clean optimization. Intervention can heal, mutate, destabilize, or permanently alter a population.
In developmentThe Old Rules
Not every system was designed by humans, and some rules are older than civilization itself.
In developmentHigh Ground
Competing visions fight over exploration, ownership, security and control beyond Earth. No aliens required.
In developmentCIVIS
Who sets the objective function, who is measured, and who becomes invisible to the model?
Ten character runs. Five books each.
Story-bank concepts, not locked issue numbers.
The Architect
The Broker
The Exception
The Detective / Meridian PD
The Gardener
The Curator
The Engineer
The Gambler
The Prophet
CIVIS
Meridian, in early boards




Legacy development boards. The final series rendering is still being set.