PGR STUDIOS
PGR Studios / Fault Line
Adult shared universe · Meridian

Fault Line

A creator-owned adult graphic-novel world. Many characters, many series, one coherent universe, anchored in the city of Meridian.

The question

Not “Who is stronger?” but “Whose theory of civilization survives contact with reality?”

Fault Line refers to the pressure lines running through institutions, people, money, technology, law, force, belief, medicine and civilization. Meridian is the principal American city where those systems intersect: a sprawling desert metropolis whose major systems are quietly reaching their limits.

Harbor Nine is a Meridian district and a setting for Fault Line stories, alongside The Canals.

Title wall

The slate

Series titles from the Fault Line catalog. Loglines are working copy.

Flagship · systems and cities

The Architect

Adrian Vale Locked

A man who perceives systems and leverage points tries to repair failures without optimizing the humanity out of the solution.

Finance · capital · organized crime

The Broker

Power moves through incentives, ownership, debt, information and price.

Espionage · intelligence

The Exception

A world built on prediction encounters someone it cannot reliably model.

Medicine · biology · ecology

The Clinic

Living systems resist clean optimization. Intervention can heal, mutate, destabilize, or permanently alter a population.

In development
Myth · occult · ancient systems

The Old Rules

Not every system was designed by humans, and some rules are older than civilization itself.

In development
Space · frontier

High Ground

Competing visions fight over exploration, ownership, security and control beyond Earth. No aliens required.

In development
AI · infrastructure · machine governance

CIVIS

Who sets the objective function, who is measured, and who becomes invisible to the model?

The 50 Solo Comics plan

Ten character runs. Five books each.

Story-bank concepts, not locked issue numbers.

The Architect

01Load Bearing
02Redline
03The Human Variable
04Cascade
05Invisible Hand

The Broker

06Price Discovery
07Counterparty
08Hostile
09Moral Hazard
10Everyone Has a Price

The Exception

11Unknown Unknown
12Ghost Probability
13Burn Notice
14False Flag
15Meridian Protocol

The Detective / Meridian PD

16The Body in The Grid
17Clearance Rate
18Beneficial Owner
19Blackout
20Orders

The Gardener

21First Bloom
22Invasive Species
23Inheritance
24Seed Bank
25The New Human

The Curator

26Things Worth Keeping
27Continuity
28Necessary Secrets
29The Adults in the Room
30Emergency Powers

The Engineer

31Better
32Upgrade Path
33Correction
34Children of Meridian
35Human 2.0

The Gambler

36House Edge
37Stress Test
38Volatility
39Burn Rate
40Let It Break

The Prophet

41The Message
42Believers
43Gospel of Data
44Revelation
45Kingdom

CIVIS

46Objective Function
47Blind Spot
48Override
49Consent
50The Common Good
Development art

Meridian, in early boards

Meridian skyline at nightA lone figure on a Meridian rooftopA narrow Meridian streetA man at a desk in hard window light

Legacy development boards. The final series rendering is still being set.